Storvy VR Interior Experience | Storvy 虛擬實景室內體驗 2017-11-16T09:36:06+00:00

Project Description

Storvy VR Interior Experience | Storvy 虛擬實景室內體驗

1. Integrate Dining: Central Market 中環街市

2. Common Ground

Description:

For a long time, the display methods for interior design have stayed at the standard level of physical models or rendering images. As user experience (UX) and user interface (UI) technologies are getting more advanced every day, are these still the only ways or the best ways to present interior works?

「DesignXcel」has been an active design agent in making cross-industries collaboration happen. To identify an alternative presentation for interior designs, the team has come up with the more innovative and interactive way to enhance the designs of Kobi, Leon and Michael, and that is with the help of Storvy’s virtual reality (VR) product.

Storvy innovated the new virtual reality product that offers specific solutions to its target interior design and architecture projects. They have developed the Unity conversion programme, where architectural or interior designs can be transferred into VR format in a short time. Kobi and Michael were onboard with the arrangement of the「DesignXcel」team to meet Storvy for the creative collaboration, this is how the two parties were put to work together.

It all started with Storvy’s detailed clarification of their exclusive Unity programme, they had made it clear that not only the design graduates would need to put in extra time and work to enhance their final-year projects, but Storvy staff would eventually have to work perfecting all details of their works. The large-scale retouching involved fixing all the scales and sizes, texture and lighting effects in order to fit the graduates’ works into the Unity editor for VR production. The editing back and forth between Storvy staff and the two has taken two whole months, until the VR effects became satisfactory to all of them and made better sense to experience their original designs.

長久以來室內設計的展示模式都停留在基本的實體模型或模擬繪圖。但隨着用戶體驗和用戶介面科技日漸成熟,傳統的實體展示模式還是否室內設計最佳的展示方法?

《設計列陣》團隊積極為不同界別的工種擔當設計代理人及發展合作計劃;希望找出另類方法展示室內設計的成果,團隊想出各種創新而具高互動性的方法以提升設計畢業生郭善珩和馮子健的作品,而改進方法就是通過Storvy虛擬實景產品的幫助。

Storvy為虛擬實景產品帶來革新,令產品能針對室內設計及建築設計項目提供獨特的展現方法。他們發展了一套名為Unity的系統,令建築或室內設計能於短時間內轉換成虛擬實境的格式。兩位同學因《設計列陣》團隊的安排有幸能就此創意合作面見Storvy,成為兩者合作的契機。

初始的時候,Storvy同事詳盡解釋他們獨家的Unity程式,他明言設計畢業生除了需要投放更多的時間和精神去提升他們的畢業作品,公司的員工亦需要配合計劃把作品的每個細節都做得盡善盡美。Storvy提出的大型修整工作包括調整各項比例和大小、材質質感及燈光效果等,好讓作品成功被轉化成虛擬實境能編輯的規格。此滴水不漏的後續工作令Storvy同事及兩位同學整整努力了兩個多月,直到虛擬實景的效果能充分體現到他們原有的設計精髓,達致眾人都滿意的水平。

Design Graduate:

1. Fung Tsz Kin, Michael | 馮子健

2. Kwok Sin Hang, Kobi | 郭善珩

Collaborator:

Storvy

Email:

tamtya@hotmail.com

kobikwok@gmail.com

School:

Interior Design | HKU School of Professional and Continuing Education | 香港大學專業進修學院